Games & Simulations
Available now
RelicBound's golden ancient-temple emblem.

RelicBound

Pursue a mysterious priest through ten ancient worlds. Climb, jump, cross swords with their guardians, and recover 30 relics on the way to one final rescue.

Play RelicBound
Category
Games & Simulations
Platform
Desktop + mobile web
Status
Available now

Can you read the danger, reach the summit, and finish the pursuit?

Watch each warning, find the opening, and commit to your next move. Every world brings its own traps, guardian encounters, artwork, and music.

Play now

The relic trail begins here.

Use arrows or WASD to move and climb, Space or Z to jump, and X or J for your sword. Touch controls are included. Press Esc or P to pause.

User value

Ten worlds. One pursuit.

A pixel-art arcade adventure about the next foothold, a well-timed sword strike, and the summit waiting above.

01

Learn the opening

Read warnings, shelter from danger, and strike when a guardian exposes its weakness.

02

Take the relic route

Every stage hides a relic. Optional detours reward a more ambitious climb.

03

Make another attempt

Three hearts, unlimited retries, and summit checkpoints keep the next attempt close.

RelicBound key art: a sword-bearing adventurer approaching a golden temple beneath a night sky.
RelicBound key art. A journey through ten worlds reimagined.

Features

Every summit asks something new.

Thirty stages carry the chase from Giza to Qin, with changing architecture, hazards, and encounter rules.

  1. 01

    An entire campaign

    Explore ten ancient worlds, confront their guardians, and face the emperor in a three-phase final battle.

  2. 02

    Timing and counterplay

    Bait heavy strikes, return diamond spells, shelter from volleys, and follow changing exposed targets.

  3. 03

    Thirty relics to recover

    Seek each world's treasures and revisit them in your relic museum.

  4. 04

    A reason to return

    Replay unlocked stages for cleaner clears, personal records, and bronze, silver, or gold medals.

  5. 05

    A score for the journey

    World-specific ascent music, summit themes, and final-battle arrangements accompany the campaign.

  6. 06

    Controls that fit

    Play with keyboard or touch. Adjust control size, mirrored controls, text size, contrast, motion, and sound.

Product concept

A clear warning. A small opening.

The challenge comes from recognizing a pattern and putting the right action in the right place.

01

Read before you commit

Attack warnings and position cues help you judge when to move, shelter, or swing.

02

Recover and learn

Summit retries keep a difficult encounter within reach without replaying the whole ascent.

03

Choose your ambition

Finish the stage at your own pace, then return for its relic or a faster, cleaner medal run.

Architecture

Your browser carries the journey.

The adventure runs on your device, with no account or game server required.

  1. 01Begin the pursuit
  2. 02Climb and recover a relic
  3. 03Overcome the summit
  4. 04Save your progress
  5. 05Explore the next world

Local progress

Unlocks, relics, personal records, and settings stay in this browser.

Portable saves

Export and import a progress backup when moving to another browser or device.

Play at your pace

Pause whenever you need. There is no countdown deadline for finishing a stage.

Technology

A complete arcade adventure in the browser.

Application

  • TypeScript
  • Phaser
  • HTML
  • CSS

Browser

  • Keyboard and touch
  • Web Audio
  • IndexedDB saves
  • Progress export/import

Delivery

  • Cloudflare Workers
  • Static assets
  • No account required

Development

The complete pursuit is ready to play.

The browser release includes all thirty stages, the final rescue, campaign replay, and the latest encounter, pacing, and presentation improvements.

Stage
Available now
Worlds
10
Stages
30
Price
Free

Implemented

  • Thirty stages across ten ancient worlds
  • Distinct guardian mechanics and a three-phase finale
  • Relic museum, medals, records, and campaign replay
  • Original pixel artwork and a complete soundtrack
  • Keyboard and touch controls with portable local saves

Continue the adventure

Revisit a world, recover a missed relic, or try for a cleaner clear. Player feedback will guide further refinements.

RelicBound lab notes

The project, over time.

Notes about the thinking, architecture, development, and decisions behind this work.

Development notes for this project will begin here.